Sineful

Release: June 1st 2019

Development time: 5 weeks

Store page

Sineful is a trippy arcade game where you manipulate a sine wave's frequency and amplitude to keep it from coming into contact with obstacles. The longer you play, the more intense the music and visuals become.

The game was designed and developed entirely by me, including music composition and sound design. There are no image assets in the game, and every visual is programmatically generated using Game Maker Studio 2's primitive drawing functions.

The game started development in January of 2019, where the core loop was developed in one week. I took a hiatus to focus on more urgent projects until May 2019 when the project was completed in a month.